Monday, 28 May 2012
Monday, 21 May 2012
Tuesday, 15 May 2012
Sunday, 6 May 2012
Crysis Engine - Simulation 3 (Applied Textures)
The model I use
texture appled
The whole concept of my builing is about stratification, so I use the relationship between stone and cliff to construct the environment into layers.
The bottom part I made is about subtraction, with the concept of thermal bath val I use the stone to construct the environment like underground pool.
This entre I made is the link from top building to the bottom building.
This is a bridge which perfectly show the concept of prospect
Tuesday, 1 May 2012
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